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Doom 3 | 
enlarge | From: Activision Inc. Category: Video Games
List Price: $19.99 Buy Used: $5.14 You Save: $14.85 (74%)
New (8) Used (29) from $5.14
Avg. Customer Rating: 73 reviews Sales Rank: 3833
Platform: Xbox ESRB: Mature Media: CD-ROM Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox Shipping Weight (lbs): 0.3 Dimensions (in): 5.4 x 0.6 x 7.5
MPN: 80705 Model: 80705 UPC: 047875807051 EAN: 0047875807051 ASIN: B0001KUE7S
Release Date: March 28, 2005 Availability: Usually ships in 1-2 business days
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Amazon.com Review The wait is over. After five years of development, Lead Programmer John Carmack and the id Software team have put together a revolutionary visual experience. If your PC has the juice to set this game loose and you have a thirst for first-person shooter action, you're in for a treat. Although Doom 3 is not perfect, the 3D graphics engine upon which it is built sets a new, jaw-dropping standard that makes this game a must-have. Hell on Mars Your character is a low-ranking Marine on a routine rotation to the Mars Research Facility of the United Aerospace Corporation (UAC). That's pretty much all the backstory you need. Doom 3 is a bit skimpy in the storyline department, but rich plotting and character development have never been the focus of the Doom franchise. Action is the name of the game here, and we found plenty. After a few minutes of wandering through the facility, listening to rumors about impending catastrophe from the staff (remember Half-Life?), it was time to start shooting. We fought our way through dark, lavishly detailed environments until finally doing battle with pure evil in the depths of hell. Although the game offers no opportunities to explore the Martian setting apart from the linear corridors of the research facility, good level design and well-crafted sound effects succeeded at scaring the living heck out of us all the way through. 
Fearsome monsters. Dimly lit environments. The perfect recipe for horror. | Creature Discomforts Groaning zombies and the sudden leaping attack of an eleven-eyed Imp are just the beginning of the horror and anxiety in Doom 3. Floating Cacodemons attack from above with a mouthful of teeth... ethereal Revenants fire flesh-seeking missiles with deadly accuracy... a swarm of spider-like Trites skitter down the corridor, hungry for blood. Although the enemy AI in Doom 3 is less crafty than we would have liked, the incredible variety of enemies--each with a unique style of attack--outweighs this shortcoming somewhat. Guns, Guns, Guns While there are many powerful weapons in the game, they are designed to force players to anticipate and plan for firefights. For instance, we liked wielding the chaingun to shred enemies at longer ranges, but the weapon devours ammo and using it on close-range targets was a waste of bullets. We quickly learned to switch to the shotgun or the chainsaw to dispatch foes at close range. One piece of hardware, the flashlight, was a point of both salvation and frustration for us. Doom 3 is a dark game and many enemies know how to take advantage of it. You'll often find yourself switching back and forth between your weapons and your flashlight just to see what's lurking ahead. This problem might easily be solved by duct-taping the flashlight to your equipped weapon, but, alas, we found no duct tape on Mars. Looking Good Doom 3 looks incredible. Every room is exquisitely detailed, from the shimmer of the air near a heat source to the texture of a hamburger sitting on the counter of the company mess hall. Id obviously went all out designing every creature in the game and their realism makes them all the more horrifying. The eye candy does come at a price, though, and we were forced to play at fairly low resolution even on a Pentium IV 2.8 GHz and an ATI Radeon 9500. Even so, gameplay was smooth as silk. For higher resolutions (1024 x 768 and above) the latest generation of ATI or Nvidia cards is suggested. --Joshua Gunn Pros - Stunning display of graphics technology
- Strong level design with lots of spookiness
- Rich variety of enemies
- Plenty of hours of single-player gameplay
Cons - Thin storyline
- Stiff system requirements
- No headlamps or gun-mounted lighting in the 22nd century
- Fairly basic multiplayer options
Product Description A massive demonic invasion has overwhelmed the UAC's Mars research facility, leavingonly chaos and horror in its wake. You are one of only a few survivors, as you fight your way through Hell and back in a world of ever-changing fear and uncertainty.
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| Customer Reviews: Read 68 more reviews...
It's Fun And Thats All That Matters April 5, 2008 Doom 3 is yet another wonderful example of just how entertaining video games really are.With 40 levels of demon blasting,chainsaw wielding goodness, there is much fun to be found in doom 3.Just like titles such as: Halo 2, Chronicles of Riddick and Splinter Cell:Chaos Theory, Doom 3 uses "normal mapping technology" to bring an unprecedented sence of realism to the game's environments.Along with looking absolutely realistic the sound of the game is astounding, adding an enormous amount of tention to the player's experience by provoking emotions of fear and terror at what could be around the next dark corner.A large array of weapons is also at the player's disposal.With such weapons as rocket launchers,mini-guns,shotguns,pistols,chainsaws,grenades,assault rifles and the "BFG"-(Bio Force Gun),gamers will have no trouble mowing down the countless hordes of demons that vie for the players soul.Along with a single player experience that lasts 20+ hours, there multiplayer is compromised of the usual modes found in action games such as: deathmatch,team deathmatch,capture the flag and ect.In conclusion: Doom 3 is seemingly the perfect package, With a single player experience that lasts over 20 hours,huge weapons,thousands of enemies,unbelievable graphics and sound,solid multiplayer and an excellent storyline, Doom 3 is an action game that rivals the best and should not be missed.
Doom 3: Not what the hype says, but still pretty good February 7, 2008 I picked this game up a few years after it was released, and I waited and bought it used for the X-box for less than 20USD. I further waited until I had an X-box 360 before I started to play it! I figured Doom 3's engine wouldn't be handled very well by the original X-box, so I waited till I picked up a 360, judging by some reviews, this was probably a pretty smart move.
Now I've been playing the original Doom games for a while, and for them to finally release another Doom game years after those... well I was expecting something pretty huge. The story-line, and yes, this one does have a bit more of a story-line, is a little weak. Though I did like how they had tidbits of the mystery of the gates in there, and playing up the occult aspect was a very smart move. They maintained the same premise of the other games where the goal is to escape wherever it is you're in. I guess Doom II was a little different in the sense that your main objective was to kill everything, but you still had to get out of there! It is a fairly tiring concept, but it's been a very long time since Doom II, so it wasn't too tedious on this one.
For those people saying that there is NO story-line, they are pretty much wrong. You have to listen to all the PDA's you collect and interact with the rest of the environment as well to get into it. You can certainly ignore all these items and play a very boring shooting game pretty quicly, but I prefer looking around and exploring games. I played through the game pretty thoroughly and listend to all of these. I thought the PDA thing was an excellent addition to the game, to help move a story into it. I thought that kind of interface was sort of influenced by Marathon's original system, but hey, I wasn't expecting anything original. I'm not entirely sure how well Doom 3 played into the sequence of where Doom II left off. It looks like this Doom I remade, because the events feel like it's just at the beginning. In Doom II the Earth was overrun, so it's not like the gateways on Mars' moons were a secret! That's really the main complaint I have about the story, I can't figure out where it belongs sequentially.
As far as game play is concerned; it's pretty good for 20 bucks. I don't know if I would've paid full price for this in retrospect, but it was definitely worth what I paid. Like other reviewers have mentioned, it is definitely way too dark. That doesn't make the game ominious or scary, it makes it annoying! The flash light function is probably worst part of this game design... and pretty much why I gave it a four. It's as if in the future we suddenly lost the technology on how to attach a light on a gun or a helmet. Maybe in this technological downfall they also lost the technology to manufacture Dukt Tape, further decreasing the ability to attach a light on the muzzle of a gun!*
Other than the flash light situation that really made me angry... this game was pretty fun. It's not Half Life 2 or Halo by any measure, but it occupied my time and I didn't feel it was excruciating to get through. I'm not sure how much replay value it really has in the end, but I think it's worht going through once. For those who complained about the repetitiveness of Doom probably haven't played the other games very much. Doom is a fairly repetitive game... that's what it is, if you don't like that, don't get this game. You have similar goals to get to different areas in order to finally get all the way out! It's like going through a giant maze, which is how these games have always been designed. I thought it was a pretty good game overall, not five star, but it was definitely enjoyable enough.
*TECHNOLOGICAL DOWNFALL: Agent Ben M. met with me about the sequence of events that led to this heinous problem of Flash Lights. It turns out; in the year 2008 the Doom II story-line actually happened. As a result the Bush administration was elected to an unprecedented (as far as future history is concerned) third term. During this time, Bush sought a seer, and she foretold of a future plagued by a lack of Flash Lights. So, Bush in his desire for supreme greed, he bought up all the Flash Light making companies and he ordered the shut down of all Duct Tape manufacturing. This would forever make the peoples dependent on the U.S. government. After many years without these items, humans soon forgot the technology. The patent for Duct Tape was lost as the U.S. administration changed over the decades. Agent M. was one of the few people to see the archives kept on this development and he relayed this secret story to me via [...]. In the end, we are now doomed to carry guns that cannot have Flash Lights attached to them. The Bush legacy is now the richest and most powerful in the universe; the Duct Tape & Flash Lights are the key... as the sacred seer relayed. Agent M is rumored to have seen this seer, and it is possible she is immortal.
An Epic Journey of Sci-Fi Terror! December 11, 2007 WOW! I own an Xbox 360, and Doom 3 has nearly as good of graphics as everything else I own. Besides this fact, Doom 3 is easily the scariest game I've ever playes (except for Resident Evil 4.) I've heard people say that the gameplay is shallow... I couldn't disagree more. Doom 3 is brilliant in the way that it uses sounds and images to shock and surprise you. I can recall several instances where I jumped, and more than a couple where I felt chilled to the bone. Besides all of this, Doom 3 is just a joy to play, like a mix of Halo 3, Half Life 2, and Resident Evil 4. If you enjoy FPS's, love getting freaked out, and are up for the graphical ride of your life, buy Doom 3.
A Quick Note To Christian Gamers Doom 3 is essentially about fighting demons, zombies and various other beasties. Although potentially extremely offensive, I feel Doom 3 draws the line about where films such as "Ghost Rider" or "Van Helsing" do. If you or your teen would watch those films or play those games, this one won't be much different. As far as other content, language is extremely mild with a small smattering of h--, d--, and maybe one or two "s" words. Sensuality is non existant. Violence is extreme, involving splashes of blood, decapiation and various other violent acts. Overal, I would just say if you trust your child, he has a firm hold on real/fake spirituality and you would let him watch films like "Ghost Rider" "Van Helsing" or even "Predator" this game would be fine.
in-f***ing-credible. a f***ing masterpice!!! October 27, 2007 Ok. This is probably my favorite game. Hands down. It scares the s**t out of me! My only compllaint is that the graphics arent very good on the 360, which is a little wierd. But ya. Buy it if youve got a 360 or a classic. If you dont have it its pointless having an xbox.
Hell Has Come to Mars September 5, 2007 although the game is not as scary as its reviews, it was still action packed and full of fun and a few scares. unlike the original doom or doom 2. doom 3 has completely intergated the player into the game and gives you a choice of want to do and how to do it. a lot gameplay the just shooting and moving(doom). its got revolutionary graphics and a completely game engine. just a superb game all around.
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