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Medieval II Total War

Medieval II Total War

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From: Sega of America, Inc.
Category: Video Games

List Price: $19.99
Buy New: $6.77
You Save: $13.22 (66%)



New (34) Used (22) from $5.89

Avg. Customer Rating: 4.0 out of 5 stars 106 reviews
Sales Rank: 1420

Platforms: Windows 98, Windows Me, Windows 2000, Windows Xp
ESRB: Teen
Media: CD-ROM
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Windows 2000
Shipping Weight (lbs): 0.5
Dimensions (in): 0.1 x 0.1 x 0
Legal Disclaimer: Warranty does not cover misuse of product.

MPN: 85177
Model: 85177
UPC: 010086851779
EAN: 0010086851779
ASIN: B000FUONLM

Release Date: November 21, 2006
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: New, Usually shipped within 1-2 business days with emailed confirmation and tracking info

Features:
  • Manage your empire in the turn-based Campaign Map, handling everything from building and improving cities to recruiting and training armies
  • Employ diplomacy to manipulate allies and enemies, outsmart the dreaded Inquisition, and influence the Pope
  • Lead the fight in the Crusades and bring victory to Islam or Christianity in the Holy War
  • Improved combat choreography, larger armies, quicker pace, and spectacular finishing moves make this the most visceral and exciting Total War ever
  • New epic campaign - The ambitious single player campaign will span three continents and let players sail across to the Americas to confront the Aztecs on their home soil

Accessories:

  • Medieval II: Total War Official Strategy Guide (Official Strategy Guides (Bradygames))
  • PC Gamer (1-year)
  • Medieval II Total War: Kingdoms Expansion Pack

Similar Items:

  • Medieval II Total War: Kingdoms Expansion Pack
  • Rome: Total War Gold Edition
  • Total War Eras
  • Sid Meiers Civilization IV Beyond the Sword
  • World In Conflict

Editorial Reviews:

Product Description
In Medieval II: Total War, you'll take command of a huge ancient army and fight to expand your territory! Direct massive battles featuring more than 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in European history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World. Advanced terrain system, enhanced weather effects, easier user interface and an improved multiplayer mode make the Total War experience faster and easier to enjoy


Customer Reviews:   Read 101 more reviews...

5 out of 5 stars One of the best strategy games of all time!   November 15, 2008
 0 out of 1 found this review helpful

I became addicted to TOTAL WAR ROME quickly, so I was really happy when MEDIEVIL 2 came out, and I wasn't disappointed. The graphics are great, the AI is smart, and the interface is easy. You will find yourself in massive battles in nothing flat. Works best on high-powered systems, so that you can turn up the graphics and really watch the blood fly. Easily one of my favorite games, and I've played a LOT of them.


4 out of 5 stars Hours of enjoyment   November 14, 2008
I'm so addicted to this game! A friend of mine gave it to me when he found it too complicated, and I can't pull myself away from it. I'm running it on a Sony Vaio laptop (Has a somewhat weak Nvidia graphics card, not an integrated card) and it generally runs very well. Not all the graphic goodies are turned all the way up, or on for that matter (vegetation), but it still looks amazing and runs very smooth unless it's a very large battle.

It is a rather complicated game. I've only played the "grand campaign", and have had to do several Google searches for information for explanations to things that weren't covered fully in the manual. At first I would let the computer decide the outcome of battles as I had no clue what I was doing. But, slowly I learned and it is truly the battles that make this game stand out from normal turn based games like the Civilization series.

The battles are amazing and I sometimes find myself with this odd euphoria after a grand comeback. The troops are detailed (probably more so if I were on a better computer), and they move very well. Although the AI can be somewhat lackluster. When the enemy decide to run for their lives that's when you want to send your Calvary to mow them all down. But, often the enemy get spread out and your troops just run around in the middle of them doing nothing. You can have only two enemy troops left to kill, but one got hung up on the castle gate and they are spread apart by say 200 meters. So, your troops will just ride around in that gap never getting close to either, instead of just picking one and going after it. Very minor frustration though.

One thing that does really frustrate me is on the turn based part of the game, your units have very bad pathing. You'll tell your units to head to point A, and they'll move as far as they can for that turn. The next turn something that beyond their vision is now close enough to see, and it's blocking their path. So, they'll turn around and go back to go around them. Well, the very next turn they can't see that unit blocking their path anymore, sot they'll go that way again, and again it's blocked. This can go on for several turns. It's really bad if you need them to defend a city that is under attack.

The paths that your units will choose to take are not marked. A line showing what path they plan on taking before you committed to the move would be nice. Sometimes you don't notice another unit is blocking your path, or you see it but think there is plenty of room to go around. So, you'll tell your unit to move and they will suddenly take a huge long path that would take several moves to complete. Makes you wish there was an "undo" button somewhere on the game.

Every game is different. I find myself having a lot of false starts. Maybe I'm not making enough money to upgrade cities or purchase troops. And, it seems like I can play the same faction the same way, and one time I'm broke, and another time I have enough to do what I need to do. Maybe I find myself under attack by many strong factions and am always on the defense without a chance to do much else. Expect some false starts until you get a game worth playing.

The voice acting is really good. I chuckle a lot at the things my units say. The sound of the French crying for mercy before you execute them as prisoners is one of my favorites. I don't know how authentic the accent is, but it is amusing. Your commander will give a little speech before a battle to bolster the men. They were fun to listen to at first, but now I tend to skip them just because the speeches are pretty much the same.

Your units can benefit from battles by gaining experience. Near as I can tell, all it really does is give them a better attack rating or armor rating. It doesn't really do anything to their abilities. Which is rather worthless for archers or artillery which don't normally get into hand to hand combat. I would have liked to seen archers and artillery have slightly faster reload times and accuracy. I think that would have added to the feel of the game.

The religious aspect of the game can be a hindrance. You'll find yourself spending a few turns making troops and gathering them together. You'll send them to attack a town of another Catholic nation, and suddenly the Pope tells you if you attack them you will be excommunicated, and you can't attack them for X amount of turns. Well, you only have about 250 turns to win the game, so that can be quite a burden when you have to wait 6 turns here, 5 turns there before you can attack them. Being excommunicated can cause rioting in your cities. I tried playing as the Moors and Russians as they aren't Catholic nations to avoid this, but they tended to have rather weak troops. Plus the land around them tended to be spread out so travel time was greatly increased, making hard to win in under 250 turns.

It can be a very difficult game. It is filled with a lot of nuances and can be quite complicated. But, that is what makes it so great. Where you can go spend $60 on a console game and beat it in ten hours, you really get your moneys worth out of this. Even if it was free:) I've been playing this game pretty solid for about three weeks now, and feel there is still a lot of life in it. They have a new one coming out that is Civil War themed, think I'll have to try that!



5 out of 5 stars Medieval II Total War: a strong title with depth   September 28, 2008
For someone who grew up playing various Avalon Hill war game titles Medieval II Total War fills a void that Real Time strategy games do not with the grand campaign aspect of the game and then you have the option to fight the battles (solid graphics). Overall this game has lots of depth.


1 out of 5 stars Medieval II: Total War   September 9, 2008
I bought this for my son. I would review it but it would not work on any piece of equipment that we have meeting the specifications.


4 out of 5 stars Indirect fire   August 17, 2008
I bought Medieval 2 recently because I was a huge fan of Rome Total war. This game is one of the best strategy games I have played. Your unit choices for all factions are diverse. The battles are mostly enjoyable.
The only flaws I have seen have been with the cavalry units and artillery.
When you have selected your cavalry to attack an enemy unit often the cavalry will charge but stop short of the enemies. This gets very annoying when trying to chase down fleeing armies. The other annoyance is artillery attacks. Your artillery is devastating to the enemy....when it actually hits the target. I was attacking a large army with my artillery. Out of 24 shots my artillery fired they only hit the enemy once. My favorite unit types aren't so useful in this game. Other than that it is a good game. I would still recommend it.


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